Addon To Road 0.6
Baca Addon To Road 0.6
Baca Komik Addon To Road 0.6 bahasa Indonesia lengkap dan baru di MRX LUCIVERT. Kami menyediakan Komik, Manhua, Manhwa, dan Novel yang dapat kalian baca online gratis.
Read Addon To Road 0.6
Addon To Road 0.6
Addon To Road
Addon To Road spawns your add-on vehicles into the world as if they were normal NPC traffic.
Vehicles are spawned on nearby streets, driven by NPCs, and cleaned up automatically when far away to keep things stable.
Features
INI-based vehicle list: choose which models can spawn (supports add-on and vanilla models).
Automatic model validation: the script validates models using the game engine (IsInCdImage + IsVehicle) and separates valid and invalid entries.
Export Valid Models: clean your INI automatically by exporting only valid vehicle models.
Ambient NPC traffic behavior: vehicles spawn on roads with NPC drivers and cruise naturally.
Traffic-safe spawning: spawns on streets near the player and removes vehicles when too far away.
No Spawn Areas: predefined restricted areas (airports, military zones, etc.) prevent vehicles from spawning in inappropriate locations.Graceful shutdown: when the script is disabled, spawned vehicles are cleaned up automatically within 20–30 seconds.
Performance upgrades (optional): engine/brakes/transmission/suspension/armor + turbo MAX.
Visual Mods (Random) (optional): random body mods for more realistic variety.
Visual Mods MAX (optional): applies maximum visual upgrades for vehicles that support mod parts.
Visual Mods coverage: supports Spoiler, Front/Rear Bumper, Side Skirt, Exhaust, Roll Cage/Frame, Grille, Hood, Fender L/R, Roof, Livery, and Window Tint.
Random unified paint (optional): primary/secondary/pearlescent share the same random color for a clean look.
Random neon (optional): neon can be ON/OFF per vehicle; if ON, neon color is random and consistent on all sides.
Driving Style Presets: choose NPC driving behavior (Normal, Calm, Fast, Ignore Rules, Crazy).
Random Driving Preset: each spawned vehicle can get a random driving style for natural traffic variety.
Random Speed System: optional random speed per vehicle using Min/Max values (manual speed locks automatically when enabled).
Chaos warning: shows a warning if Speed/MaxSpeed is set too high (> 50).
Distance safety clamping: SpawnRadiusMin/Max and DespawnDistance auto-snap to prevent invalid values and unstable spawn behavior.
Vehicle Tracker (optional): display spawned vehicles on the minimap or full map, with selectable colors and live updates.
This mod script is only for legacy
Menu Controls
• Press Hotkey (default: F6) to open / close the Addon To Road menu.
• You can change the hotkey in: scripts\AddonToRoad\Hotkey.ini
Requirements
- Script Hook V
- ScriptHookVDotNet v3 (Nightly)
- LemonUI
- Your add-on vehicles must be installed correctly (must be spawnable by model name).
Installation
1. Install Script Hook V and ScriptHookVDotNet v3 Nightly (x64).2. Install LemonUI (copy LemonUI.dll to GTA V\scripts\).
3. Copy AddonToRoad.dll to: GTA V\scripts\
4. Copy AddonToRoad.ini to: GTA V\scripts\
5. Do NOT modify files inside the AddonToRoad folder unless instructed.
6. Edit AddonToRoad.ini and set your vehicle model names under [Vehicles].
7. Launch GTA V (Story Mode). The script will start automatically if Enabled=true.
Configuration
1) AddonToRoad.ini (Vehicle Models List)
[Vehicles] Models= list of vehicle model names that are allowed to spawn (supports add-on & vanilla).
2) Setting.ini (Runtime Settings / Menu Save)
SpawnChance, SpawnIntervalMs, MaxSpawned: controls how often vehicles spawn and how many can exist at once.
SpawnRadiusMin/Max: minimum/maximum distance from the player where vehicles can spawn.
DespawnDistance: cleanup distance (vehicles are removed when too far away).
Speed: NPC driving speed.
RandomSpeedEnabled, MinSpeed, MaxSpeed: enables random speed within a range (when enabled).
DrivingStyleRaw: NPC driving style behavior value.
RandomDrivingPreset: each spawned vehicle can use a random driving preset (more variety).
FullCustom: master switch for all vehicle customization features.
PerformanceMods: MAX performance upgrades (engine/brakes/transmission/suspension/armor + turbo).
VisualMods: random visual/body mods for realistic variety.
VisualModsMax: forces visual/body mods to always use the maximum level (no random).
RandomPaint: random unified paint (primary/secondary/pearlescent use the same color).
RandomNeon, NeonOnChance: random neon ON/OFF + chance for neon to turn ON.
TrackerEnabled, TrackerMode, TrackerBlipColor: spawned vehicle tracker blip settings.

Recommended Presets
- Stable / Natural Traffic: SpawnIntervalMs 300–600, MaxSpawned 10–16, DespawnDistance 300–450.- Fast Testing: SpawnChance 1.0, SpawnIntervalMs 250–400, MaxSpawned 6–12.
Notes
- Add-on model names must match exactly (the same modelName used in dlcpack and dlclist).
- Invalid or mistyped models will be listed separately in the menu and will not spawn.
- If a vehicle does not support certain mods, the script will skip them safely.
- Very aggressive spawning may reduce FPS depending on your setup.
- For best results, test on wide roads and highways first.
- Using extremely high NPC speed settings may cause chaotic traffic behavior or instability.
Troubleshooting
- Vehicle not spawning: confirm the model spawns manually via trainer; verify the model name in the INI.
- Vehicles spawn but don’t move: some add-ons have broken AI or handling data.
- FPS drops: reduce MaxSpawned and increase SpawnIntervalMs.
- Game instability after long sessions: reduce model pool size and MaxSpawned, and avoid extremely high speed values.
Credits
- Script: DexterLooo






.png)

Komentar (0)